Crawl out of that blood pool, you’re in Hades. Don’t worry, not real Hades, only the much-lauded action game interpretation of said underworld by Supergiant Games. It’s a roguelike full of notoriously beautiful Gods and super hot heroes. But were Greek deities really considered so sexy by the ancient Athenians? Who even was Zagreus, son of Hades and lead character of this game? And if we found ourselves trapped in this realm of ghosts, could we ever truly escape? We put all these questions (and more) to archeologist Gunnel Ekroth, a specialist in ancient Greek religious practices who has legitimately burned goat bones to better understand these distant people. That’s dedication.
Hello, bonjour, hola, dia duit, eguerdi on… Language is important. You’re using it right now. In adventure game Heaven’s Vault you’re a cosmic archeologist trying to decipher the meaning of long-forgotten hieroglyphs scattered throughout a colourful nebula. But the languages of our own world are not immortal. We speak to linguist May Helena Plumb about one such family of endangered languages called Zapotec, spoken mostly in Oaxaca, Mexico. She tells us why it’s important to make sure these endangered tongues stay spoken, written, and respected.
Smash that like button. Wait, don’t! As we’ve previously discovered, ‘likes’ on social media can make your brain do all sorts of weirdness. But if you haven’t listened to that episode and can’t face the 40 minutes it would take to find out what effect all these little thumbs-ups are having on your noggin, don’t worry. Here’s a video that breaks down the essential points on the topic, using Death Stranding as an example.
This is the first of some videos I’m calling “Little Lessons”. They are short videos that break down a topic from one of our recent podcast episodes. It’s mostly an excuse to make rubbish jokes and force everyone who knows me to cringe at my “YouTuber voice”. But it’s also a way to bring the fun and facts of the show to those who might not have the time for full podcasts. (Also, I am just trying to learn how to make videos, shhhh).
Is this something I should be doing more? Or do you want YouTube as an industry to get in the bin? Let me know what you think!
Take another horn of mead, friend. Assassin’s Creed Valhalla is out and trying to rehabilitate the rowdy reputation of the Vikings. It pits you against the dastardly Saxons as the axe-wielding Eivor, a raider whose gender is up to you. To find out more about the Vikings and the reason why we’re seeing more women on the Viking battlefields in our popular media, we’ve spoken to Dr Cat Jarman, a bioarcheologist who explains how historians can learn about the people of our past. Clue: it’s all in dem bones.
Put your goofiest masks on, lessoners, we’re jacking in. Watch Dogs: Legion wants you to recruit random passers-by to your hacker organisation, so you can free London from a fascist megacorp. But, as ever, the real baddies are not so easily got. In this episode, we speak to hacker expert Gabriella Coleman of McGill University about the culture of underground hacker groups, and the origin of government-opposed “hacktivists”.
The parasites are here, and 50% of the global population is already infected. That’s the bad news. The good news is that this parasite seems to be a quiet one… mostly. In this episode we speak to Joanne Webster, a professor of infectious diseases, about the microscopic cat-borne organism Toxoplasma Gondii – the closest thing humans have to the mind-altering brain tadpoles of Baldur’s Gate 3.
Click “more” for links and full episode transcription.
Pew pew. That’s the sound of lasers whipping past your head in new space shooter Star Wars: Squadrons. Don’t worry, it’s all make-believe. Or is it? For this episode, we speak to an expert of space militarisation about the weapons and strategies used by Earth nations to snarl at other governments in orbit. Victoria Samson is a political scientist at the Secure World Foundation and she is here to tell us that war in space is (surprise surprise) a very bad idea indeed.
Click on for links and a full episode transcription…
It’s dark down here, in the perilous caves of cartoony platformer Spelunky 2. If only there was some sort of caving instructor we could speak to, who could tell us how to survive. Oh, there is, and we have spoken to her for this episode of Hey Lesson! Christine Grosart is a caver, diver and medic who has found actual skulls in caves. With her help, we can navigate the hazards of earth’s real unseen depths, and the dangerous animals that lurk beneath, such as… sheep?
In post-apocalyptic hiking simulator Death Stranding, there is a weird holographic internet floating around in the air. See a nice bridge? Hit that ‘like’ button. You can even make a helpful structure other players will ‘like’ in return – a watchtower, a shelter, a strange mushroom. But why do we crave ‘likes’ in the first place? In this episode, we speak to neuroscientist Dr Ofir Turel about what happens to our brains when we spend a lot of time on Twitter, Facebook, and maybe even the weird world of Death Stranding.
The world has collapsed in grim action game The Last of Us Part 2. Humanity is barely getting by, whereas all the plants and animals we previously pushed to the brink of extinction have rebounded, reclaiming the planet as their own. But is this how Earth would really look without the pressures of humankind? We ask environmental writer Alan Weisman, author of The World Without Us, what happens to our cities, our art, and our pets when we kick the collective bucket.