How would you like to get hit in the head? No? Well, for some that’s part of the thrill of a fight. And it’s about more than that. For this episode, we’re talking about fighting games with Guilty Gear player and martial artist Patrick Miller. On top of that, we ask psychologist Dr David Matsumoto (who also happens to be a judo coach) why some people enjoy the risk of the ring, and what judo players or boxers do to prepare themselves mentally for a big fight.
Come in from the cold, make a cup of tea, and listen to a piping hot episode of Hey Lesson. This time, we’re exploring the icy world of survival game Subnautica: Below Zero. And we’re doing so with one of its developers! David Kalina is project lead on the game and has dropped in to chat about Subnautica’s alien planet and the process of designing its world. As if that’s not enough, we also talk to polar expedition leader and wildlife photographer Françoise Gervais, who tells us what it is really like to trudge through the snowy landscape of the frozen north (and south) in search of the perfect shot.
What’s a nicer shade of pink: “sad piglet” or “burnt tongue”? No, I don’t know either. Luckily at Hey Lesson we make it our mission to speak to people who can tell us the answer to such questions. This week we’ve been building an expensive manor house in The Sims 4 and wondering, how should you really design your perfect home? So we spoke to Linda Merrill, a professional interior designer to find out what’s best practice when it comes to painting walls, choosing furniture and tricking visitors into thinking our tiny corridors are bigger than they really are. We also showed her some photos of our wonderful Sims house to see what she thought. Her response was polite.
It was not Dr Albert Chess, we regret to inform you. We’ll probably never know the precise origin of this ancient game of strategy and funny horses. But we can try to find out! And that starts with asking a board game historian for some background on the noble game. Where did it come from? Was it always so stuffy? Did chess ever face competition from other ancient board games? We ask Ulrich Schädler of the Swiss Museum of Games to bring us up to speed on a multiplayer battle arena that hasn’t been patched since the 15th century.
Spoiler: they don’t. Unless they are the tortured protagonist of The Medium, a new horror game from the makers of Layers of Fear. She talks to the dead all the time, shifting between our world and a decaying spirit realm as she is pursued by a malevolent presence with a gurgling voice. Do “real” mediums have such problems with spirits? And how do television mediums and psychic performers correctly intuit so much about their audience members? We spoke to expert fact-checker Susan Gerbic to discover the psychological tricks mediums use to fool their audience, and how she goes about performing a “sting” on a phony psychic.
Get your best suit on. We’re off to the classiest, seediest, and most fictional entertainment districts of Japan. Yakuza: Like A Dragon is the latest criminal RPG in the much-beloved Yakuza series. Yet what truth lies behind the flashy jackets and shocked expressions of its characters? Yes, Yakuza games are all melodrama and action, but can we learn anything about the real Yakuza of Japan through these lovable rogues? In this episode we speak to investigative journalist David Kaplan, who spent time in Japan investigating the criminal underworld. He fills us in on the history and current-day reality of these entrepreneurial crime lords, and blesses us with an anecdote involving some unfortunate little fingers…
“Never look back,” my mother always said. “Unless you are compiling your Games Of The Year list.” So here you go: a short video naming the 5 games I most enjoyed in 2020 (and some runners-up too). It’s a real pick ‘n’ mix of a shortlist, with some big blockbusters alongside games made by small teams. There’s no particular order to it. I liked them all, despite what flaws they have (ahem, looking at a certain bizarro walking simulator here).
This is a small bonus video to round out the year. Podcast-wise, I have some good episodes lined up for 2021, and I hope I have as many video games to praise at the end of it. Thank you to all the lessoners and Patrons who have stuck with me so far! Please feel free to shout out your favourite games from this year in the video’s comments. GOTY lists are pretty silly. But they are fun to make. Make one!
Featuring guest co-hosts Alex Fitzpatrick, Imogen Mellor and Florence Smith Nicholls!
Her reign of archaeological terror ends here. Lara Croft, known to some as the “Tomb Raider”, has been stealing ancient artefacts and impatiently kicking skulls out of her way for too long. Today, in a special holiday episode of Hey Lesson, we are putting the infamous plunderer on trial for her crimes. Those crimes are mainly being a poor archaeologist and a questionable archer to boot. She will be judged by a (very small) jury of her peers. Two archaeologists, one archer, and a mostly clueless host who is mainly there to ask leading questions. Lara will be tried in absentia, because she is a fictional character and cannot take the stand in her own defence. Yes, this is a show trial. We follow our own customs of law and order here on Hey Lesson. Happy holidays.
Crawl out of that blood pool, you’re in Hades. Don’t worry, not real Hades, only the much-lauded action game interpretation of said underworld by Supergiant Games. It’s a roguelike full of notoriously beautiful Gods and super hot heroes. But were Greek deities really considered so sexy by the ancient Athenians? Who even was Zagreus, son of Hades and lead character of this game? And if we found ourselves trapped in this realm of ghosts, could we ever truly escape? We put all these questions (and more) to archeologist Gunnel Ekroth, a specialist in ancient Greek religious practices who has legitimately burned goat bones to better understand these distant people. That’s dedication.
Hello, bonjour, hola, dia duit, eguerdi on… Language is important. You’re using it right now. In adventure game Heaven’s Vault you’re a cosmic archeologist trying to decipher the meaning of long-forgotten hieroglyphs scattered throughout a colourful nebula. But the languages of our own world are not immortal. We speak to linguist May Helena Plumb about one such family of endangered languages called Zapotec, spoken mostly in Oaxaca, Mexico. She tells us why it’s important to make sure these endangered tongues stay spoken, written, and respected.